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Made In Britain Membership for Amalgam

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Amalgam Modelmaking are delighted to have been accepted into the Made In Britain community of manufacturers, entitling them to use the world recognised and registered collective mark.

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Spy in the Wild animatronic cameras

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Spy in the Wild series two is now available on iPlayer.  If you are a fan of wildlife programmes you have probably already seen it, but did you know that some of the amazing animatronics featured in the show were developed and produced by Amalgam?  We had to keep the secret for a very long time, but now, John Downer Productions, the company behind the series, have allowed us to tell the world about our involvement in producing some of the spy creatures that were key to capturing a unique view of nature.

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Prototyping your idea? How to protect your intellectual property

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When you’ve got a new idea that needs prototyping, or want to adapt a product design, you’ll need to consider the potential intellectual property issues during the development and prototyping process. Thinking creatively about how to solve an immediate problem is often how the best ideas start out, and we’ve made many physical prototypes to help product designers, inventors, and technology experts bring their idea to life. Here’s our summary of steps for developing your design through to prototyping and guidance on how to protect your idea: Working with suppliers - arrange an NDA When you start looking for help and support, make sure you have an NDA in place. A non-disclosure agreement (NDA), whether written by a legal team or derived from a template, gives both parties an understanding of the confidential nature of the work. If you are discussing your design or new idea, keep the number of people…

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Development of the Holovis game controller for immersive 3D experience

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Published in this month’s Develop 3D, you can take a look behind the scenes at the development work we did for Holovis to design and manufacture the Crimson Wing game controller. Holovis came to Amalgam with a basic outline shape developed as a 3D concept. Their first priority was to develop the ergonomics, starting with the handle of the controller. To test each handle design, we made controller handles out of modelling foam, using our 3-axis CNC machine.  Once we determined the desired shape and best size, we adjusted our CAD model and applied finer exterior design details to it. The concept version was then shelled out, for us to apply all the required internal features and electronic support bosses.  The next stage was to develop our CAD file into a final design, which took four weeks of computer-aided design work.  Once the CAD files were complete, we 3D printed…

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