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Want to prototype your idea? How to protect your intellectual property

  • August 17, 2017
Want To Prototype Your Idea? How To Protect Your Intellectual Property

When you’ve got a new idea to prototype, or want to adapt a product design, you’ll need to consider the potential intellectual property issues during the development and prototyping process. Thinking creatively about how to solve an immediate problem is often how the best ideas start out, and we’ve made many physical prototypes to help product designers, inventors, and technology experts bring their idea to life. Here’s our summary of steps for developing your design through to prototype and guidance on how to protect your idea: Working with suppliers - arrange an NDA When you start looking for help and support, make sure you have an NDA in place. A non-disclosure agreement (NDA), whether written by a legal team or derived from a template, gives both parties an understanding of the confidential nature of the work. If you are discussing your design or new idea, keep the number of people involved…

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Megamorph, Aardman’s desktop icon gets supersized.

  • June 15, 2017
Megamorph, Aardman’s Desktop icon Gets Supersized.

Still Naughty at 40! - Megamorph, an Amalgam giant poly sculpt. To celebrate the Morph: Still Naughty at 40! exhibition at The Mall at Cribbs Causeway, Amalgam Modelmaking was asked by The Grand Appeal Charity to produce a 3 metre high Megamorph. A giant version of one of Aardman's most iconic characters, Morph. Having previously made a life sized version of Wallace and collaborated on the touring exhibition "Wallace and Gromit Present a World of Cracking Ideas" we were honoured to be involved in such a prestigious project. After several discussions about which pose Morph should be in, we were supplied with a model made by Peter Lord, Morph's original creator, to use as reference. The next stage would usually involve us 3D scanning the model and then using a 5 axis CNC machine to produce the basic form, but in keeping with Morph's handmade look and feel, we decided to…

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Exploring Scale and Vision – Update

  • January 21, 2015
Exploring Scale And Vision – Update

The Architectural Model: Exploring Scale and Vision opens today! We are delighted that our architectural model show, Exploring Scale and Vision, opens to the public today and hope that you find time to visit The Architecture Centre in Bristol between 21 January and 15 March to see it. Many of our clients have loaned their architectural models and project photos to the display, for which we are grateful – thank you. Highlights on show include several planning models from Conran and Partners and Stride Treglown; competition models for Weston Williamson – the Living Bridge, Miami Metromover and Luton Airport and Caspian, the architectural model boat built for Claydon Reeves,  Redcliffe ProCathedral, and the model of Cheddar Gorge commissioned by NVB Architects for Longleat Enterprises Ltd and case studies to help explain the process of making architectural models. The Architecture Centre is hosting several events during February which we are supporting…

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The Architectural Model: Exploring scale and vision at the Architecture Centre January 2015

  • December 12, 2014
The Architectural Model: Exploring Scale And Vision At The Architecture Centre January 2015

Exciting news from our workshop in the run up to Christmas – we are busy preparing the next exhibition for the Architecture Centre, and it’s all about one of our favourite topics – yes, that’s right, The architectural model. To develop the display we were asked to reveal the processes behind our craft and share our insight on how an architectural model contributes to design. Of course, it all begins with great design – whether the model is for an architect or even a product prototype – yet when we interrogate their design we have a unique opportunity to help our clients realise their vision. An architectural model – irrespective of its’ key objective, for a competition or planning consultation – always offers the audience something special which a computer generated image (CGI) cannot. With our models, we use a wide range of techniques to capture the essence of a…

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